package ufrgs.ia.Utils;

import ufrgs.ia.tetralath.Tetralath;

public class Tools {

	public static int[][] getMatrixClone(int[][] _target) {
		
		int[][] clone = new int[Tetralath.BOARD_DIMENSION][Tetralath.BOARD_DIMENSION];
		for(int i = 0; i < Tetralath.BOARD_DIMENSION; i++)
			clone[i] = _target[i].clone();
		
		return clone; 
	}
}
